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6.17. UVW Set

This map takes the RGB output from the first map, converts it to a set of UVW coordinates, puts it in the selected coordinate channel, and samples the second map.
 
Enables coordinate replacement in the selected channel.
 
The map is a source of three-component color values ​​to replace texture coordinates.
 
Map for sampling with new coordinates.
 
The channel number where to put the coordinates.