Enables stereo rendering. For convenience, the option duplicates the analogous one on the Quality Options tab.
For correct operation, export of the result to a file must be enabled. This will add the "left" and "right" postfixes to the file names.
Stereo Base
Sets the distance between cameras, similar to the distance between the human eyes. The value is set in the current units of the distance in the scene.
Parallel
Sets the type of stereo image when the optical axes of the cameras are parallel.
Rotate sensors
Sets the type of stereo image when the optical axes of the cameras intersect at the point of stereo focus (cameras are rotated to the point of stereo focus).
Shift sensors
Sets the type of stereo image when cameras are not rotated explicitly, but the matrix of each camera is shifted for each pixel so that the paired rays converge at the point of stereo focus. This is the most pleasant scheme for a human.
Stereo projection distance
In general, the stereo focus point may not match the focus of the camera. This group of parameters sets stereo focus.
Distance - explicitly sets the distance to the stereo focus in the current distance units in the scene.
Object - you can set an object for stereo focus. In the simplest case, this object should be the Camera Target from the camera settings.
The object for stereo focus can be animated within the frame.