This texture map allows you to combine three maps with weights depending on the orientation of a point on the geometry.
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Specifies how texture coordinates are generated.
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The texture map or color to apply along the x-axis.
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Texture map or color to apply along the y-axis.
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Texture map or color to apply along the Z axis.
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Width of overlaying maps on each other at the junctions of zones of influence.
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Allows you to take coordinates and angles from an arbitrary object.
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Standard color correction tab.